
Destination SkillQueue
Are We There Yet
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Posted - 2011.05.28 07:40:00 -
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Adding fuel doesn't make sense and it's huge pain in the ass for the players. The amount of time a reactor a can operate is so long, that in practical terms we can ignore it in favor of better gameplay. You can also assume that the fuel costs are so small, that you get refueled for free every time you dock. Either way it's not an issue in any sense of the word.
As far as you drivers are concerned.
Lowsec buff would be great, but if the price of that is adding a fueling mechanic for every ship and every player to constantly manage, then **** low sec and **** it hard. I'd rather see lowsec removed entirely from the game than suffer through a constant annoyance like a fueling mechanism on my ships because of it. Point being your idea is bad and totally unnecessary to buff lowsec.
PI has a purpose already and that will increase when DUST 514 is deployed. When you have to manage POSs you'll figure out what that purpose is and why people hate any idea of adding a mandatory and constant fueling feature to the game.
Cost to travel eh? Why? Isn't it something you want people to do? You know explore the universe and get involved in all kinds of shananigans while doing it. The enemy of a sandbox game is that it gets stale and creating incentives for people to stay where they are and not travel seems kind of counter productive. I'd also like to point out, that the time it takes to travel is already a serious concern and a pain in the ass to many, so why would you want to make it even more of an annoyance.
Opportunity for enhancements on ships. Well the only counter to that is that there are good enhancements CCP could be doing instead of implementing this and trying to work hard to make their game less enjoyable to play.
Why is permacloaking an issue? Last I checked most people don't see any issues with cloaking and the few carebear whiners complain about the lack of tools to expose a cloaker, so people could not AFK while cloaking. Out of all the solutions presented to that problem, adding fuel to cloaking is one of the worst solutions presented to that particular issue.
This is not an ISK sink.
Basicly your idea is totally unnecessary and pain in the ass to manage for everyone, while adding nothing of interest to the game. You then try to justify your idea by tacking every random idea you can to it, in order to create a semblance of credibility to it. The problem is that your drivers for the change either don't exist, are minor issues at best and can all be solved in ways that actually make EVE a better game in the process instead of a boring chore.
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